Hey guys,
I have to say that my project has now been declared of being finished. I have actually ordered a work board and it will come in one piece. This implies that the measurements where accurate and everything is in scale. But summarizing the steps up the ladder, I have to say that this is one unique blog. But don’t be afraid, I will keep up with new methodical acquisitions.
Now as I never stopped learning I rethought my original thinking about the room. I wanted to model it exactly how it was which was unfortunately too complicated. I couldn’t see a thing through those thick walls. So I simply reduced it to the basics in order to keep an oversight and the scale. This is how it looks. Whaddeye think of it?
By the way, I don’t want to let you out on the simple tool I just discovered. Look at this picture, do you see all the lines that boole function did to my walls? Actually this happens with a lot of transformations. But How do I get rid of them?
Now it’s a little difficult to get the boole in the right order. I’ve set The Room as A and the Door as B. [A-B] We want to subtract the windows as well and therefore we use another boole. Look at the screen-shots.
Make the Boole or any converted object editable. You can now select the polygons and by clicking on fusion you can easily put them together. It finally looks something like this…


