3D Modeling a Kitchen

January 31, 2010

Basic Rendering

Filed under: Basic Rendering — Tags: , — chillwithhill @ 11:41 pm

Actually I should have done this Tutorial right at the beginning but it would have been to difficult with just pictures. Once you’ve started with cinema4D it’s mostly not about modeling or lighting…It’s often actually about rendering the file out – saving it as a jpeg. On this tutorial I will simply describe what to do when your finished with modeling. I will briefly explain the lighting again since the last lighting tutorial covered light from the inside. And then I will come to some general render preferences you should apply. Have fun.

January 24, 2010

Lighting – Amateur Video

Filed under: Lighting — Tags: , — chillwithhill @ 10:20 pm

Hey guys,

my kitchen is finally finished and I am now working on other projects. They’re stored on my Hard-drive D/Area 51 for now, but once I get something post-able I will let you know. Since this was so much fun and the only thing I left out was how I got those nice final pictures with all them light in them, I will start on my first video tutorial. I just hope it all works out with the picture, sound, format … The problem is that if I use pictures I would have to use hundreds, due to many different preferences but let’s see how it goes.

This is the final object.

Lighting

Lighting

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January 17, 2010

Project finished – The Kitchen

Filed under: Project finished - The Kitchen — Tags: , , — chillwithhill @ 11:18 pm

Hey guys,

I have to say that my project has now been declared of being finished. I have actually ordered a work board and it will come in one piece. This implies that the measurements where accurate and everything is in scale. But summarizing the steps up the ladder, I have to say that this is one unique blog. But don’t be afraid, I will keep up with new methodical acquisitions.

Now as I never stopped learning I rethought my original thinking about the room. I wanted to model it exactly how it was which was unfortunately too complicated. I couldn’t see a thing through those thick walls. So I simply reduced it to the basics in order to keep an oversight and the scale. This is how it looks. Whaddeye think of it?

The basic fit.

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January 9, 2010

Basic cupboard

Filed under: Basic Cupboard — Tags: , , — chillwithhill @ 8:52 pm

Happy new year,

I hope you enjoyed your holidays as much as I did and didn’t stop practicing. Noe we are slowly getting to an end with my kitchen and there are actually only the cupboards and the dishwasher to come. Then well put it together brick by brick. I guess I will dedicate some posts to coloring/texture and render with some different projects I have started working on.

Honestly, it’s like working on many giant gig-saw puzzles & because it takes so long you just pic and work on the one you want from time to time :-)

So here’s my fastest way of making a simple, plain cupboard…just like the ugly ones we’ve got…[butnot4long^^]

That's where i pit that pot...

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December 20, 2009

Glass Table

Filed under: Glass Table — Tags: , , , , — chillwithhill @ 4:53 pm

Hi there,

so I actually finished my work board last time but the room is still missing several things. But since we now know the basics of working with splines it will be less difficult. The next object is up to now my favorite! My glass table I donated to our kitchen and it actually looks just like it. The only difficult thing was making it look like glass. This makes it necessary to introduce some basic texture knowledge to you.

Now when you look at the glass table, please don’t pay attention at the couch. ^^ I know it literally sucks but I haven’t really figured out how to model it so it looks like I want it to look…in my head…with this special shape…hmm…

Anyways…

Glass Table

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December 10, 2009

The Work board – Spline Modeling

Filed under: The Work board, Uncategorized — Tags: , — chillwithhill @ 12:03 am

Hi people,

the last few days where really exiting for me. I was stuck to the screen because I discovered the basics of spline modeling. This expanded my range of action exponentially!  This is the basic idea:

You basically create a spline object which is actually not an object but a line. This line you can form however you want and then just duplicate it. You now have many objects and by rearranging them on one axis in the coordinate manager you “create a 3D object from a 2D object”…see how it worked with my work board.

Worktop

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December 6, 2009

Designing a pillow

Filed under: Pillow — Tags: , , , — chillwithhill @ 11:45 pm

Hi there, at first I have to admit that I am not satisfied by the sofa but I haven’t figured out jet how to do it differently. So if anyone knows a nice link? GiveMePlease!

Today I’m going to go a little into details and model a pillow this is going to look something like this…

Pillow

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November 29, 2009

The Sofa

Filed under: The Sofa — Tags: , — chillwithhill @ 11:51 pm

Hi guys, this is how I modeled my sofa. Easy repetition of what we’ve learned earlier. Then I put it in the room…

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November 22, 2009

Fitting the Fridge into the Kitchen

Filed under: Insert the Fridge — Tags: — chillwithhill @ 9:33 pm

Hi there, this week I will shortly describe how to fit an object from one project into another project. It took a while because I was [again] thinking outside the box and didn’t know that it’s really  just copy&paste.

Integration

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November 15, 2009

Door&Window – The Boole Function!

Filed under: Door&Windows — Tags: , — chillwithhill @ 10:40 pm

Hi guys,

this time I will continue with my room model, since I still want to add the door and some windows! For this purpose I will introduce  the “Boole” function which lets you cut out anything you want…like my door&windows

The Bool Function

Door and Windows modeled by using the Bool Function

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